TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
ParticleModuleUberRainDrops Struct Reference

#include <ParticleModule.h>

Inheritance diagram for ParticleModuleUberRainDrops:
ParticleModuleUberBase ParticleModule Object

Public Attributes

number LifetimeMin
 
number LifetimeMax
 
Vector StartSizeMin
 
Vector StartSizeMax
 
Vector StartVelocityMin
 
Vector StartVelocityMax
 
number StartVelocityRadialMin
 
number StartVelocityRadialMax
 
Vector ColorOverLife
 
number AlphaOverLife
 
boolean bIsUsingCylinder
 
boolean bPositive_X
 
boolean bPositive_Y
 
boolean bPositive_Z
 
boolean bNegative_X
 
boolean bNegative_Y
 
boolean bNegative_Z
 
boolean bSurfaceOnly
 
boolean bVelocity
 
boolean bRadialVelocity
 
number PC_VelocityScale
 
Vector PC_StartLocation
 
number PC_StartRadius
 
number PC_StartHeight
 
number PC_HeightAxis
 
Vector StartLocationMin
 
Vector StartLocationMax
 
- Public Attributes inherited from ParticleModuleUberBase
TArray< struct FName > RequiredModules
 
- Public Attributes inherited from ParticleModule
boolean bSpawnModule
 
boolean bUpdateModule
 
boolean bFinalUpdateModule
 
boolean bCurvesAsColor
 
boolean b3DDrawMode
 
boolean bSupported3DDrawMode
 
boolean bEnabled
 
boolean bEditable
 
boolean LODDuplicate
 
boolean bSupportsRandomSeed
 
boolean bRequiresLoopingNotification
 
number LODValidity
 
Color ModuleEditorColor
 

Additional Inherited Members

- Public Member Functions inherited from Object
string getName ()
 
string getClassName ()
 
string getFullName ()
 

Detailed Description

Auto-generated documentation for the ParticleModule: ParticleModuleUberRainDrops

For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html


The documentation for this struct was generated from the following file: