TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
ParticleModuleTypeDataMeshPhysX Struct Reference

#include <ParticleModule.h>

Inheritance diagram for ParticleModuleTypeDataMeshPhysX:
ParticleModuleTypeDataMesh ParticleModuleTypeDataBase ParticleModule Object

Public Attributes

class UPhysXParticleSystem * PhysXParSys
 
number PhysXRotationMethod
 
number FluidRotationCoefficient
 
Pointer RenderInstance
 
PhysXEmitterVerticalLodProperties VerticalLod
 
- Public Attributes inherited from ParticleModuleTypeDataMesh
class UStaticMesh * Mesh
 
boolean CastShadows
 
boolean DoCollisions
 
boolean bAllowMotionBlur
 
boolean bOverrideMaterial
 
boolean bCameraFacing
 
boolean bApplyParticleRotationAsSpin
 
number MeshAlignment
 
number AxisLockOption
 
number CameraFacingUpAxisOption
 
number CameraFacingOption
 
number Pitch
 
number Roll
 
number Yaw
 
- Public Attributes inherited from ParticleModule
boolean bSpawnModule
 
boolean bUpdateModule
 
boolean bFinalUpdateModule
 
boolean bCurvesAsColor
 
boolean b3DDrawMode
 
boolean bSupported3DDrawMode
 
boolean bEnabled
 
boolean bEditable
 
boolean LODDuplicate
 
boolean bSupportsRandomSeed
 
boolean bRequiresLoopingNotification
 
number LODValidity
 
Color ModuleEditorColor
 

Additional Inherited Members

- Public Member Functions inherited from Object
string getName ()
 
string getClassName ()
 
string getFullName ()
 

Detailed Description

Auto-generated documentation for the ParticleModule: ParticleModuleTypeDataMeshPhysX

For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html


The documentation for this struct was generated from the following file: