TAMods
0.4
Customization mod for Tribes:Ascend
|
#include <ParticleModule.h>
Public Attributes | |
number | BeamMethod |
number | TaperMethod |
number | TextureTile |
number | TextureTileDistance |
number | Sheets |
number | MaxBeamCount |
number | Speed |
number | InterpolationPoints |
boolean | bAlwaysOn |
boolean | RenderGeometry |
boolean | RenderDirectLine |
boolean | RenderLines |
boolean | RenderTessellation |
number | UpVectorStepSize |
Name | BranchParentName |
RawDistributionFloat | Distance |
RawDistributionFloat | TaperFactor |
RawDistributionFloat | TaperScale |
![]() | |
boolean | bSpawnModule |
boolean | bUpdateModule |
boolean | bFinalUpdateModule |
boolean | bCurvesAsColor |
boolean | b3DDrawMode |
boolean | bSupported3DDrawMode |
boolean | bEnabled |
boolean | bEditable |
boolean | LODDuplicate |
boolean | bSupportsRandomSeed |
boolean | bRequiresLoopingNotification |
number | LODValidity |
Color | ModuleEditorColor |
Additional Inherited Members | |
![]() | |
string | getName () |
string | getClassName () |
string | getFullName () |
Auto-generated documentation for the ParticleModule: ParticleModuleTypeDataBeam2
For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html