TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
ParticleModuleTypeDataBeam2 Struct Reference

#include <ParticleModule.h>

Inheritance diagram for ParticleModuleTypeDataBeam2:
ParticleModuleTypeDataBase ParticleModule Object

Public Attributes

number BeamMethod
 
number TaperMethod
 
number TextureTile
 
number TextureTileDistance
 
number Sheets
 
number MaxBeamCount
 
number Speed
 
number InterpolationPoints
 
boolean bAlwaysOn
 
boolean RenderGeometry
 
boolean RenderDirectLine
 
boolean RenderLines
 
boolean RenderTessellation
 
number UpVectorStepSize
 
Name BranchParentName
 
RawDistributionFloat Distance
 
RawDistributionFloat TaperFactor
 
RawDistributionFloat TaperScale
 
- Public Attributes inherited from ParticleModule
boolean bSpawnModule
 
boolean bUpdateModule
 
boolean bFinalUpdateModule
 
boolean bCurvesAsColor
 
boolean b3DDrawMode
 
boolean bSupported3DDrawMode
 
boolean bEnabled
 
boolean bEditable
 
boolean LODDuplicate
 
boolean bSupportsRandomSeed
 
boolean bRequiresLoopingNotification
 
number LODValidity
 
Color ModuleEditorColor
 

Additional Inherited Members

- Public Member Functions inherited from Object
string getName ()
 
string getClassName ()
 
string getFullName ()
 

Detailed Description

Auto-generated documentation for the ParticleModule: ParticleModuleTypeDataBeam2

For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html


The documentation for this struct was generated from the following file: