TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
ParticleModuleTypeDataBeam Struct Reference

#include <ParticleModule.h>

Inheritance diagram for ParticleModuleTypeDataBeam:
ParticleModuleTypeDataBase ParticleModule Object

Public Attributes

number BeamMethod
 
number EndPointMethod
 
RawDistributionFloat Distance
 
RawDistributionVector EndPoint
 
number TessellationFactor
 
RawDistributionFloat EmitterStrength
 
RawDistributionFloat TargetStrength
 
RawDistributionVector EndPointDirection
 
number TextureTile
 
boolean RenderGeometry
 
boolean RenderDirectLine
 
boolean RenderLines
 
boolean RenderTessellation
 
- Public Attributes inherited from ParticleModule
boolean bSpawnModule
 
boolean bUpdateModule
 
boolean bFinalUpdateModule
 
boolean bCurvesAsColor
 
boolean b3DDrawMode
 
boolean bSupported3DDrawMode
 
boolean bEnabled
 
boolean bEditable
 
boolean LODDuplicate
 
boolean bSupportsRandomSeed
 
boolean bRequiresLoopingNotification
 
number LODValidity
 
Color ModuleEditorColor
 

Additional Inherited Members

- Public Member Functions inherited from Object
string getName ()
 
string getClassName ()
 
string getFullName ()
 

Detailed Description

Auto-generated documentation for the ParticleModule: ParticleModuleTypeDataBeam

For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html


The documentation for this struct was generated from the following file: