TAMods
0.4
Customization mod for Tribes:Ascend
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#include <ParticleModule.h>
Public Attributes | |
Name | ControlEdgeName |
number | SheetsPerTrail |
boolean | bDeadTrailsOnDeactivate |
boolean | bClipSourceSegement |
boolean | bEnablePreviousTangentRecalculation |
boolean | bTangentRecalculationEveryFrame |
boolean | bRenderGeometry |
boolean | bRenderSpawnPoints |
boolean | bRenderTangents |
boolean | bRenderTessellation |
number | TilingDistance |
number | DistanceTessellationStepSize |
number | TangentTessellationScalar |
Public Attributes inherited from ParticleModule | |
boolean | bSpawnModule |
boolean | bUpdateModule |
boolean | bFinalUpdateModule |
boolean | bCurvesAsColor |
boolean | b3DDrawMode |
boolean | bSupported3DDrawMode |
boolean | bEnabled |
boolean | bEditable |
boolean | LODDuplicate |
boolean | bSupportsRandomSeed |
boolean | bRequiresLoopingNotification |
number | LODValidity |
Color | ModuleEditorColor |
Additional Inherited Members | |
Public Member Functions inherited from Object | |
string | getName () |
string | getClassName () |
string | getFullName () |
Auto-generated documentation for the ParticleModule: ParticleModuleTypeDataAnimTrail
For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html