TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
ParticleModuleTypeDataAnimTrail Struct Reference

#include <ParticleModule.h>

Inheritance diagram for ParticleModuleTypeDataAnimTrail:
ParticleModuleTypeDataBase ParticleModule Object

Public Attributes

Name ControlEdgeName
 
number SheetsPerTrail
 
boolean bDeadTrailsOnDeactivate
 
boolean bClipSourceSegement
 
boolean bEnablePreviousTangentRecalculation
 
boolean bTangentRecalculationEveryFrame
 
boolean bRenderGeometry
 
boolean bRenderSpawnPoints
 
boolean bRenderTangents
 
boolean bRenderTessellation
 
number TilingDistance
 
number DistanceTessellationStepSize
 
number TangentTessellationScalar
 
- Public Attributes inherited from ParticleModule
boolean bSpawnModule
 
boolean bUpdateModule
 
boolean bFinalUpdateModule
 
boolean bCurvesAsColor
 
boolean b3DDrawMode
 
boolean bSupported3DDrawMode
 
boolean bEnabled
 
boolean bEditable
 
boolean LODDuplicate
 
boolean bSupportsRandomSeed
 
boolean bRequiresLoopingNotification
 
number LODValidity
 
Color ModuleEditorColor
 

Additional Inherited Members

- Public Member Functions inherited from Object
string getName ()
 
string getClassName ()
 
string getFullName ()
 

Detailed Description

Auto-generated documentation for the ParticleModule: ParticleModuleTypeDataAnimTrail

For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html


The documentation for this struct was generated from the following file: