TAMods
0.4
Customization mod for Tribes:Ascend
|
#include <ParticleModule.h>
Public Attributes | |
number | SourceMethod |
number | SelectionMethod |
Name | SourceName |
RawDistributionFloat | SourceStrength |
boolean | bLockSourceStength |
boolean | bInheritRotation |
number | SourceOffsetCount |
TArray< struct FVector > | SourceOffsetDefaults |
![]() | |
boolean | bSpawnModule |
boolean | bUpdateModule |
boolean | bFinalUpdateModule |
boolean | bCurvesAsColor |
boolean | b3DDrawMode |
boolean | bSupported3DDrawMode |
boolean | bEnabled |
boolean | bEditable |
boolean | LODDuplicate |
boolean | bSupportsRandomSeed |
boolean | bRequiresLoopingNotification |
number | LODValidity |
Color | ModuleEditorColor |
Additional Inherited Members | |
![]() | |
string | getName () |
string | getClassName () |
string | getFullName () |
Auto-generated documentation for the ParticleModule: ParticleModuleTrailSource
For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html