TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
ParticleModuleLocationPrimitiveSphere Struct Reference

#include <ParticleModule.h>

Inheritance diagram for ParticleModuleLocationPrimitiveSphere:
ParticleModuleLocationPrimitiveBase ParticleModuleLocationBase ParticleModule Object ParticleModuleLocationPrimitiveSphere_Seeded

Public Attributes

RawDistributionFloat StartRadius
 
- Public Attributes inherited from ParticleModuleLocationPrimitiveBase
boolean Positive_X
 
boolean Positive_Y
 
boolean Positive_Z
 
boolean Negative_X
 
boolean Negative_Y
 
boolean Negative_Z
 
boolean SurfaceOnly
 
boolean Velocity
 
RawDistributionFloat VelocityScale
 
RawDistributionVector StartLocation
 
- Public Attributes inherited from ParticleModule
boolean bSpawnModule
 
boolean bUpdateModule
 
boolean bFinalUpdateModule
 
boolean bCurvesAsColor
 
boolean b3DDrawMode
 
boolean bSupported3DDrawMode
 
boolean bEnabled
 
boolean bEditable
 
boolean LODDuplicate
 
boolean bSupportsRandomSeed
 
boolean bRequiresLoopingNotification
 
number LODValidity
 
Color ModuleEditorColor
 

Additional Inherited Members

- Public Member Functions inherited from Object
string getName ()
 
string getClassName ()
 
string getFullName ()
 

Detailed Description

Auto-generated documentation for the ParticleModule: ParticleModuleLocationPrimitiveSphere

For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html


The documentation for this struct was generated from the following file: