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TAMods
0.4
Customization mod for Tribes:Ascend
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#include <ParticleModule.h>
Public Attributes | |
| RawDistributionVector | DampingFactor |
| RawDistributionVector | DampingFactorRotation |
| RawDistributionFloat | MaxCollisions |
| number | CollisionCompletionOption |
| boolean | bApplyPhysics |
| boolean | bPawnsDoNotDecrementCount |
| boolean | bOnlyVerticalNormalsDecrementCount |
| boolean | bDropDetail |
| RawDistributionFloat | ParticleMass |
| number | DirScalar |
| number | VerticalFudgeFactor |
| RawDistributionFloat | DelayAmount |
Public Attributes inherited from ParticleModule | |
| boolean | bSpawnModule |
| boolean | bUpdateModule |
| boolean | bFinalUpdateModule |
| boolean | bCurvesAsColor |
| boolean | b3DDrawMode |
| boolean | bSupported3DDrawMode |
| boolean | bEnabled |
| boolean | bEditable |
| boolean | LODDuplicate |
| boolean | bSupportsRandomSeed |
| boolean | bRequiresLoopingNotification |
| number | LODValidity |
| Color | ModuleEditorColor |
Additional Inherited Members | |
Public Member Functions inherited from Object | |
| string | getName () |
| string | getClassName () |
| string | getFullName () |
Auto-generated documentation for the ParticleModule: ParticleModuleCollision
For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html
1.8.10