TAMods
0.4
Customization mod for Tribes:Ascend
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#include <ParticleModule.h>
Public Attributes | |
RawDistributionVector | DampingFactor |
RawDistributionVector | DampingFactorRotation |
RawDistributionFloat | MaxCollisions |
number | CollisionCompletionOption |
boolean | bApplyPhysics |
boolean | bPawnsDoNotDecrementCount |
boolean | bOnlyVerticalNormalsDecrementCount |
boolean | bDropDetail |
RawDistributionFloat | ParticleMass |
number | DirScalar |
number | VerticalFudgeFactor |
RawDistributionFloat | DelayAmount |
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boolean | bSpawnModule |
boolean | bUpdateModule |
boolean | bFinalUpdateModule |
boolean | bCurvesAsColor |
boolean | b3DDrawMode |
boolean | bSupported3DDrawMode |
boolean | bEnabled |
boolean | bEditable |
boolean | LODDuplicate |
boolean | bSupportsRandomSeed |
boolean | bRequiresLoopingNotification |
number | LODValidity |
Color | ModuleEditorColor |
Additional Inherited Members | |
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string | getName () |
string | getClassName () |
string | getFullName () |
Auto-generated documentation for the ParticleModule: ParticleModuleCollision
For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html