TAMods
0.4
Customization mod for Tribes:Ascend
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#include <ParticleModule.h>
Public Attributes | |
number | SourceMethod |
number | SourceTangentMethod |
Name | SourceName |
boolean | bSourceAbsolute |
boolean | bLockSource |
boolean | bLockSourceTangent |
boolean | bLockSourceStength |
RawDistributionVector | Source |
RawDistributionVector | SourceTangent |
RawDistributionFloat | SourceStrength |
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boolean | bSpawnModule |
boolean | bUpdateModule |
boolean | bFinalUpdateModule |
boolean | bCurvesAsColor |
boolean | b3DDrawMode |
boolean | bSupported3DDrawMode |
boolean | bEnabled |
boolean | bEditable |
boolean | LODDuplicate |
boolean | bSupportsRandomSeed |
boolean | bRequiresLoopingNotification |
number | LODValidity |
Color | ModuleEditorColor |
Additional Inherited Members | |
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string | getName () |
string | getClassName () |
string | getFullName () |
Auto-generated documentation for the ParticleModule: ParticleModuleBeamSource
For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html