TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
ParticleModuleBeamNoise Struct Reference

#include <ParticleModule.h>

Inheritance diagram for ParticleModuleBeamNoise:
ParticleModuleBeamBase ParticleModule Object

Public Attributes

boolean bLowFreq_Enabled
 
boolean bNRScaleEmitterTime
 
boolean bSmooth
 
boolean bNoiseLock
 
boolean bOscillate
 
boolean bUseNoiseTangents
 
boolean bTargetNoise
 
boolean bApplyNoiseScale
 
number Frequency
 
number Frequency_LowRange
 
RawDistributionVector NoiseRange
 
RawDistributionFloat NoiseRangeScale
 
RawDistributionVector NoiseSpeed
 
number NoiseLockRadius
 
number NoiseLockTime
 
number NoiseTension
 
RawDistributionFloat NoiseTangentStrength
 
number NoiseTessellation
 
number FrequencyDistance
 
RawDistributionFloat NoiseScale
 
- Public Attributes inherited from ParticleModule
boolean bSpawnModule
 
boolean bUpdateModule
 
boolean bFinalUpdateModule
 
boolean bCurvesAsColor
 
boolean b3DDrawMode
 
boolean bSupported3DDrawMode
 
boolean bEnabled
 
boolean bEditable
 
boolean LODDuplicate
 
boolean bSupportsRandomSeed
 
boolean bRequiresLoopingNotification
 
number LODValidity
 
Color ModuleEditorColor
 

Additional Inherited Members

- Public Member Functions inherited from Object
string getName ()
 
string getClassName ()
 
string getFullName ()
 

Detailed Description

Auto-generated documentation for the ParticleModule: ParticleModuleBeamNoise

For more information please visit https://udn.epicgames.com/Three/ParticleSystemReference.html


The documentation for this struct was generated from the following file: