TAMods  0.4
Customization mod for Tribes:Ascend
Public Attributes | List of all members
RawDistribution Struct Reference

#include <ParticleModule.h>

Inheritance diagram for RawDistribution:
RawDistributionFloat RawDistributionVector

Public Attributes

number Type
 
number Op
 
number NumElements
 
number ChunkSize
 
FloatArray LookupTable
 
number TimeScale
 
number StartTime
 

Detailed Description

A cooked raw distribution. The interesting values are in LookupTable, play a bit with them and print them to the console to see how they are structured.

If you have more info on how exactly these structures are created/work, please PM /u/ensiss

Member Data Documentation

number RawDistribution::ChunkSize

The size of an individual array element, seems to be 1 for floats and 3 for vectors

FloatArray RawDistribution::LookupTable

The cooked array containing the distribution values

If you have more info on how exactly these structures are created/work, please PM /u/ensiss

number RawDistribution::NumElements

NOT the number of elements in the array, this was 1 in most cases. Use LookupTable:size() if you want the real number of elements.

If you have more info on the possible values of this variable and their meaning, please PM /u/ensiss

number RawDistribution::Op

This variable seems to be the same number in most cases

If you have more info on the possible values of this variable and their meaning, please PM /u/ensiss

number RawDistribution::StartTime

If you have more info on the possible values of this variable and their meaning, please PM /u/ensiss

number RawDistribution::TimeScale

If you have more info on the possible values of this variable and their meaning, please PM /u/ensiss

number RawDistribution::Type

The type of the distribution, seems to be the same number in most cases

If you have more info on the possible values of this variable and their meaning, please PM /u/ensiss


The documentation for this struct was generated from the following file: