TAMods
0.4
Customization mod for Tribes:Ascend
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Variables
c
d
e
f
h
s
v
- c -
crosshairColor :
Crosshairs.h
crosshairScale :
Crosshairs.h
customAirMailSound :
Sounds.h
customBluePlateSound :
Sounds.h
- d -
damageNumberCustomText :
DamageNumbers.h
damageNumbersColorMax :
DamageNumbers.h
damageNumbersColorMin :
DamageNumbers.h
damageNumbersLimit :
DamageNumbers.h
damageNumbersOffsetX :
DamageNumbers.h
damageNumbersOffsetY :
DamageNumbers.h
damageNumbersScale :
DamageNumbers.h
damageNumberStreamTimeout :
DamageNumbers.h
- e -
enemyChatColor :
HUD.h
enemyColor :
HUD.h
enemyHUDChatColor :
HUD.h
enemyIsFMarkerColor :
HUD.h
enemyMarkerColor :
HUD.h
- f -
friendlyChatColor :
HUD.h
friendlyColor :
HUD.h
friendlyHUDChatColor :
HUD.h
friendlyIsFMarkerColor :
HUD.h
friendlyMarkerColor :
HUD.h
- h -
hitSoundDamageRef :
Sounds.h
hitSoundMode :
Sounds.h
hitSoundPitchMax :
Sounds.h
hitSoundPitchMin :
Sounds.h
- s -
showChainBulletHitCount :
DamageNumbers.h
showCrosshair :
Crosshairs.h
showCTFBaseIcon :
HUD.h
showDamageNumberStream :
DamageNumbers.h
showFirstPersonAmmo :
HUD.h
showFlagBaseIcon :
HUD.h
showMineIcon :
HUD.h
showNuggetIcon :
HUD.h
showObjectiveIcon :
HUD.h
showPlayerIcon :
HUD.h
showRainbow :
DamageNumbers.h
showSensorIcon :
HUD.h
showVehicleIcon :
HUD.h
showWeapon :
HUD.h
skiBarMax :
HUD.h
skiBarMin :
HUD.h
- v -
volumeAirMail :
Sounds.h
volumeBluePlate :
Sounds.h
volumeHeadShot :
Sounds.h
volumeHitSound :
Sounds.h
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1.8.10