TAMods
0.4
Customization mod for Tribes:Ascend
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Go to the source code of this file.
Classes | |
struct | HUD |
Functions | |
Vector | project (HUD hud, Vector vec) |
void | drawDamageNumber (HUD hud, string text, Color color, Vector loc, float scalex, float scaley) |
bool | isOnScreen (HUD hud, Vector loc) |
Vector | getPlayerPos (HUD hud) |
Variables | |
boolean | showWeapon |
boolean | showFirstPersonAmmo |
Color | friendlyChatColor |
Color | enemyChatColor |
Color | friendlyHUDChatColor |
Color | enemyHUDChatColor |
Color | friendlyColor |
Color | enemyColor |
Color | enemyMarkerColor |
Color | enemyIsFMarkerColor |
Color | friendlyMarkerColor |
Color | friendlyIsFMarkerColor |
number | skiBarMin |
number | skiBarMax |
boolean | showObjectiveIcon |
boolean | showFlagBaseIcon |
boolean | showCTFBaseIcon |
boolean | showNuggetIcon |
boolean | showPlayerIcon |
boolean | showVehicleIcon |
boolean | showMineIcon |
boolean | showSensorIcon |
Draws a string on the screen
hud | The HUD object |
text | The string to display |
color | The color to use |
loc | Where to draw the text |
scalex | The horizontal scaling of the text |
scaley | The vertical scaling of the text |
Checks if a given location is in front or behind the player
hud | The HUD object |
loc | The location to check |
Projects a world location on the screen
hud | The HUD object |
vec | The world location to project |
Color enemyChatColor |
The color of messages sent by enemies in the console (~)
Color enemyColor |
The color of the name of enemies
You can set this variable's alpha value to 0 to hide enemies' names
Color enemyHUDChatColor |
The color of messages sent by enemies in the in-game chat
Color enemyIsFMarkerColor |
The color of enemies markers when you are mutual friends
You can set this variable's alpha value to 0 to hide the markers
Color enemyMarkerColor |
The color of enemies markers
You can set this variable's alpha value to 0 to hide the markers
Color friendlyChatColor |
The color of messages sent by allies in the console (~)
Color friendlyColor |
The color of the name of allies
You can set this variable's alpha value to 0 to hide allies' names
Color friendlyHUDChatColor |
The color of messages sent by allies in the in-game chat
Color friendlyIsFMarkerColor |
The color of allies markers when you added them as friend
You can set this variable's alpha value to 0 to hide the markers
Color friendlyMarkerColor |
The color of allies markers
You can set this variable's alpha value to 0 to hide the markers
boolean showCTFBaseIcon |
If the flag icon should be displayed
boolean showFirstPersonAmmo |
Controls if the ammo counter should be displayed at all times
This is mainly intended for users who play without weapon models, as they have no way to tell how many ammo they have left
This feature also enhances the counter, now displaying the in-clip ammo as well as the total ammo remaining
boolean showFlagBaseIcon |
If the flag base icons (when the flag is not on stand) should be displayed
boolean showMineIcon |
If the mines icons should be displayed
boolean showNuggetIcon |
If the ammo drop icons should be displayed
boolean showObjectiveIcon |
If the base objectives icons (generator, vehicle pad, base turrets, etc) should be displayed
boolean showPlayerIcon |
If the player icons (name, health, marker, etc) should be displayed
boolean showSensorIcon |
If the sensors icons should be displayed
boolean showVehicleIcon |
If the vehicle icons should be displayed
boolean showWeapon |
Controls if the 1st person weapon model should be visible or not
number skiBarMax |
The speed you need to have to activate the last mark of the ski bars to the sides of the screen
number skiBarMin |
The speed you need to have to activate the first mark of the ski bars to the sides of the screen