#include <World.hh>
Enumerator |
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ROCK |
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HILL |
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LADDER |
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WATER |
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ROAD |
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WALL |
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PLAYER |
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uint8_t World::Map::getMatterColor |
( |
uint8_t |
matter, |
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bool |
pos |
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) |
| |
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inline |
void World::Map::loadName |
( |
uint8_t |
id | ) |
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Node* World::Map::operator[] |
( |
uint8_t |
y | ) |
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inline |
Connection* World::Map::connects |
uint64_t World::Map::height |
uint8_t World::Map::labelId |
std::string World::Map::name |
uint32_t World::Map::nbConnects |
uint8_t World::Map::nbPersons |
uint8_t World::Map::nbScripts |
uint8_t World::Map::nbSigns |
uint8_t World::Map::nbWarps |
PersonEvt* World::Map::persons |
uint32_t World::Map::scriptPtr |
ScriptEvt* World::Map::scripts |
SignEvt* World::Map::signs |
WarpEvt* World::Map::warps |
uint64_t World::Map::width |
The documentation for this struct was generated from the following files:
- /home/ensis/Projets/Perso/pokebot/include/World.hh
- /home/ensis/Projets/Perso/pokebot/src/Data/World.cpp