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include
Action
Battle.hh
Go to the documentation of this file.
1
#ifndef __ACTION_BATTLE_HH__
2
#define __ACTION_BATTLE_HH__
3
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#include "
Data.hh
"
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#include "
Wait.hh
"
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#include "
AAction.hh
"
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#include "
MoveCursor.hh
"
8
#include "
PressButton.hh
"
9
#include "
PokemonUtils.hh
"
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#include "../vbam/gba/Globals.h"
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#include "../vbam/sdl/SDLGlobals.h"
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namespace
Action
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{
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class
Battle
:
public
AAction
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{
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public
:
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Battle
();
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~Battle
();
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private
:
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void
_init();
23
void
_update();
24
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private
:
26
void
_attack(uint8_t atk);
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void
_switch(uint8_t poke);
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void
_run();
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private
:
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uint8_t _getBestMove();
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};
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};
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#endif
PokemonUtils.hh
AAction.hh
MoveCursor.hh
Wait.hh
Action::Battle::~Battle
~Battle()
Definition:
Battle.cpp:7
Action
Definition:
AAction.hh:12
Action::Battle::Battle
Battle()
Definition:
Battle.cpp:3
Data.hh
PressButton.hh
AAction
Definition:
AAction.hh:24
Action::Battle
Definition:
Battle.hh:15
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