#include <AAction.hh>
| virtual AAction::~AAction |
( |
| ) |
|
|
inlinevirtual |
| uint32_t AAction::_getCounter |
( |
| ) |
const |
|
inlineprotected |
| void AAction::addListener |
( |
const std::string & |
signal, |
|
|
void(*)(AAction *) |
listener |
|
) |
| |
| void AAction::addListener |
( |
const std::string & |
signal, |
|
|
void(AAction::*)() |
listener |
|
) |
| |
| void AAction::emit |
( |
const std::string & |
signal | ) |
|
| void AAction::queue |
( |
AAction * |
act | ) |
|
|
inline |
| std::queue<AAction *> AAction::_actions |
|
protected |
| std::map<std::string, std::vector<std::function<void (AAction *)> > > AAction::_listeners |
|
protected |
The documentation for this class was generated from the following files:
- /home/ensis/Projets/Perso/pokebot/include/Action/AAction.hh
- /home/ensis/Projets/Perso/pokebot/src/Action/AAction.cpp