Pokebot
Pokemon FireRed bot
|
#include <stdint.h>
#include "../vbam/gba/Globals.h"
Go to the source code of this file.
Macros | |
#define | WRAM_OFFSET 0x2000000 |
#define | IRAM_OFFSET 0x3000000 |
#define | ROM_OFFSET 0x8000000 |
#define | BANK_PTR 0x3526A8 |
#define | NAMES_PTR 0x245EE0 |
#define | MOVE_NAMES_PTR 0x247094 |
#define | PTEAM_PTR 0x024284 |
#define | ETEAM_PTR 0x02402C |
#define | CURR_BANK_PTR 0x031DBC |
#define | CURR_MAP_PTR 0x031DBD |
#define | POW(x) ((x) * (x)) |
Functions | |
char | pokeCharsetToAscii (uint8_t c) |
bool | getFlag (uint16_t flag) |
uint16_t | getVar (uint16_t var) |
void * | gbaMem (uint32_t ptr) |
#define BANK_PTR 0x3526A8 |
#define CURR_BANK_PTR 0x031DBC |
#define CURR_MAP_PTR 0x031DBD |
#define ETEAM_PTR 0x02402C |
#define IRAM_OFFSET 0x3000000 |
#define MOVE_NAMES_PTR 0x247094 |
#define NAMES_PTR 0x245EE0 |
#define POW | ( | x | ) | ((x) * (x)) |
#define PTEAM_PTR 0x024284 |
#define ROM_OFFSET 0x8000000 |
#define WRAM_OFFSET 0x2000000 |
void* gbaMem | ( | uint32_t | ptr | ) |
bool getFlag | ( | uint16_t | flag | ) |
uint16_t getVar | ( | uint16_t | var | ) |
char pokeCharsetToAscii | ( | uint8_t | c | ) |