TAMods  0.4
Customization mod for Tribes:Ascend
Loadouts.h
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1 
6 struct Equipment
7 {
9  string primary;
11  string secondary;
13  string belt;
15  string pack;
17  string perk1;
19  string perk2;
20 };
21 
33 Equipment equipment(string primary_weapon, string secondary_weapon, string belt_item, string pack, string primary_perk, string secondary_perk);
34 
44 void setLoadout(string class_name, number loadout_num, Equipment loadout);
string perk1
Definition: Loadouts.h:17
Equipment equipment(string primary_weapon, string secondary_weapon, string belt_item, string pack, string primary_perk, string secondary_perk)
string belt
Definition: Loadouts.h:13
string primary
Definition: Loadouts.h:9
string secondary
Definition: Loadouts.h:11
Definition: Loadouts.h:6
string pack
Definition: Loadouts.h:15
void setLoadout(string class_name, number loadout_num, Equipment loadout)
string perk2
Definition: Loadouts.h:19