56 void remove(number index);
Color color
Definition: DamageNumbers.h:23
number damageNumbersScale
Definition: DamageNumbers.h:124
boolean showDamageNumberStream
Definition: DamageNumbers.h:129
Definition: DamageNumbers.h:6
boolean shieldDamage
Definition: DamageNumbers.h:31
boolean showChainBulletHitCount
Definition: DamageNumbers.h:134
number damageNumbersOffsetX
Definition: DamageNumbers.h:110
string damageNumberCustomText
Definition: DamageNumbers.h:144
number time
Definition: DamageNumbers.h:15
number damageNumberStreamTimeout
Definition: DamageNumbers.h:139
Vector4 location
Definition: DamageNumbers.h:19
Definition: DamageNumbers.h:42
Color damageNumbersColorMin
Definition: DamageNumbers.h:156
void onDamageNumberUpdate(DamageNumberArray dam_nums, HUD hud, number time_delta)
DamageNumber(number number, number time, Vector4 location, Color color, number scale, boolean shieldDamage)
number damageNumbersOffsetY
Definition: DamageNumbers.h:117
void onDamageNumberCreate(DamageNumberArray dam_nums, number damage_value, Vector4 location, boolean is_shield)
number damageNumbersLimit
Definition: DamageNumbers.h:105
number number
Definition: DamageNumbers.h:11
void add(DamageNumber dmg_num)
Color damageNumbersColorMax
Definition: DamageNumbers.h:163
boolean showRainbow
Definition: DamageNumbers.h:149
number scale
Definition: DamageNumbers.h:27