#include <BattleData.hh>
BattleData::BattleData |
( |
| ) |
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|
inline |
BattleData::BattleData |
( |
uint32_t |
addr | ) |
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|
inline |
BattleData::~BattleData |
( |
| ) |
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inline |
int BattleData::getAccuracyBuff |
( |
| ) |
const |
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inlinevirtual |
uint16_t BattleData::getAtk |
( |
| ) |
const |
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inlinevirtual |
int BattleData::getAtkBuff |
( |
| ) |
const |
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inlinevirtual |
uint16_t BattleData::getDef |
( |
| ) |
const |
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inlinevirtual |
int BattleData::getDefBuff |
( |
| ) |
const |
|
inlinevirtual |
int BattleData::getEvasionBuff |
( |
| ) |
const |
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inlinevirtual |
uint16_t BattleData::getHP |
( |
| ) |
const |
|
inlinevirtual |
int BattleData::getHPBuff |
( |
| ) |
const |
|
inline |
uint8_t BattleData::getLevel |
( |
| ) |
const |
|
inlinevirtual |
uint16_t BattleData::getMaxHP |
( |
| ) |
const |
|
inlinevirtual |
uint16_t* BattleData::getMoves |
( |
| ) |
const |
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inlinevirtual |
uint8_t* BattleData::getPPs |
( |
| ) |
const |
|
inlinevirtual |
uint16_t BattleData::getSpAtk |
( |
| ) |
const |
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inlinevirtual |
int BattleData::getSpAtkBuff |
( |
| ) |
const |
|
inlinevirtual |
uint16_t BattleData::getSpDef |
( |
| ) |
const |
|
inlinevirtual |
int BattleData::getSpDefBuff |
( |
| ) |
const |
|
inlinevirtual |
uint16_t BattleData::getSpecies |
( |
| ) |
const |
|
inlinevirtual |
uint16_t BattleData::getSpeed |
( |
| ) |
const |
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inlinevirtual |
int BattleData::getSpeedBuff |
( |
| ) |
const |
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inlinevirtual |
int BattleData::getStatus |
( |
Status |
s | ) |
const |
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virtual |
void BattleData::update |
( |
| ) |
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virtual |
The documentation for this class was generated from the following files: